||Garrett brought thirty-three works on paper, archival inkjet prints on rag stock. Click this thumbnail to go to his site.
Born on the banks of the Hudson river in Troy, N.Y. and a 1976 sigma cum laude art graduate from SUNY at Albany, Mr. Garrett made a reputation for himself in the Capitaland community when he instigated the establishment of the (infamous) Workspace gallery and art collective in 1976.
Feeling the restless need to conquer new shores, he moved to San Francisco, California in 1978, where he has been an active bump on the cultural log, establishing cooperative galleries, performance clubs, and generating his own eclectic range of art including photography, installation, music, performance, and graphics.
In his latest upstate redebut, he will be exhibiting computer generated works on paper in the time honored tradition of portraiture and the narrative.
In his own words:
As a typical nerdy kid growing up in the "rust belt" of upstate New York during the sixties, I squandered countless hours scribbling designs for monsters, extraterrestrials, fantasy cars, and imaginary warriors on recycled scraps of newsprint. In response, my mother would, upon locating my stash, hold ritual burnings in a backyard trash can along with accumulated collections of the pulp literature that inspired me. see mad, Creepy, and Famous Monsters magazines) She saw no future in it and she may have been right, but her efforts to thwart me only added further credibility to my quest.
My adolescence segued with the late sixties arrival of hippy culture and the "New Left" and my imagination shifted to album cover art, political revolutionaries, and negative caricatures of authority. My mother's burnings now included copies of Ramparts and the Panther Papers.
Arriving at college (SUNYA)) in the early seventies, all that kid stuff had to be shelved. Hungry for the grail, I dove, head first, into western art history and, to the chagrin of my more traditional instructors, was quickly drawn to the more extreme of the avant garde. My minimalist monochrome paintings soon climbed of the walls and became installation art. Next came performance art and conceptual art, all of which reflected my devotion to all things post-modern.
I graduated in 76, along with thousands of other post moderns and grabbed the first day job I could get. Soon, my dreaded day job turned into a series of dreaded careers, none of which addressed my so-called creative talents in any way. I continued sporadically making art works and showing/installing/performing whenever possible. These were the early days of the punk aesthetic and I carried on accordingly.
By the early nineties, I'd reached the limits of my frustrations (don't get me started) with the commercial and institutional art establishment and effectively dropped out of the scene. I spent the next few years studying and writing screen plays when I wasn't busy paying the rent. This pretty much brings me to my current state of affairs, almost.
In 1999, I purchased a digital camera, some imaging software, and set about learning computer graphics, specifically photography and web design. the following year I uploaded my pet project, the Art Moratorium Project (dematerialized.com) and began a series of photo essays in collaboration with an artist friend named cupcake. Some of these photos screamed at me: "COMIC STRIP! COMIC STRIP!" So I signed up for a night class in digital drawing. In ust a few weeks, all the monsters, cartoon characters, and political buffoons came rushing back to me. I'd come full circle and I bet even my mother would have liked it. It's all the fun of making art without the oily aftertaste. The ephemeral nature o creating on a computer makes the quest for the eternal, moot. I no longer have to carry the weight of a thousand years of art history. I'm not obliged to compete with everybody from Caravaggio to Picasso. Yet the library of all this stuff, and more, is packed inside my head ready to be maligned as I see fit. There's a whole lot I don't know, but I'm sure gonna have fun finding out.